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These high velocity sketches show our favourite characters in a new light – we meet the artist.
Mario’s latest adventure could be his most important yet. Here’s how Nintendo can make it a success.
We meet the team of coders making a giant sandbox of a game even bigger.
We talk to Climax Studios to get the lowdown on the return of an overlooked sports genre.
Slightly Mad Studios’ creative director gives us the all the info on the racing sim sequel.
What does it mean to be a vampire in a human’s world? We find out.