Gaming
How to play Ken in Street Fighter 6
Ken's game plan
11 min
Mind of a Beast
Daigo Umehara has been at the top of the Street Fighter world for years, but still loves each new challenge.
Run-cancels
- LK: Stops your run
- MK: Overhead (Safe on Block)
- HK: Stepkick (cancels into all super arts)
- Tatsumaki Senpu-kyaku
- Shoryuken
- Dragonlash
Notable normal moves
st.LP
- Long range
- 4 frames startup
- Cancel possible in specials like Hard Shoryuken
cr.LP
- 4 frames startup
- Link in st.MP possible, allows Confirm in its target combo st.MP~st.HP
st.HP
- Good poke
- Cancelable and therefore very good bait for Drive Impact
- Starter for many run-cancels
cr.MK
- Far-reaching poke
- Typical crouching medium kick from Shotos
- Perfect as a drive rush buffer
Shotos...
are characters like Ryu and Ken who practice Shotokan characters. Meanwhile a FG archetype.
st.HK
- Punish counter leads to full combo
- Spacing trap
- Not cancelable
49 min
The Art of Street Fighting
The world's top Street Fighter V players prepare for the fight of their lives at Red Bull Kumite.
Special moves
Hadoken
- Ken's classic fireball
- Strength of the button determines the speed of the projectile
- OD version hits twice
Shoryuken
- The iconic anti-air
- Important combo ender for Ken
- All versions are invulnerable to attacks from the air
- OD Shoryuken is completely invulnerable
Tatsumaki Senpu-kyaku
- Hurricane Kick
- Can be performed in the air
- Carries the opponent far into the corner as a combo ender
- All versions are very unsafe on block
Dragonlash
- Tool to strengthen the offense
- The strong version of Dragonlash is plus on block
Jinrai Kick
- Kick move with different follow-ups
- f.LK: Low attack. Unsafe on block, but a frame trap
- f.MK: Overhead. Safe on block
- f.HK: Combo ender. Does not hit Croucher
Super moves
Dragonlash Flame (Super-Art 1)
- Cancel from normal moves
- Invulnerable to strikes and throws
Shippu Jinrai-kyaku (Super-Art 2)
- Cancel from normals and OD special moves
- Completely invulnerable
Shinryu Reppa (Super-Art 3)
- Invulnerable to strikes and throws
Modern controls
Tips & tricks
- Don't be too obvious when approaching opponents with Dragonlash. An attentive opponent will easily hit you with a Drive Impact.
- It is tempting to use Jinrai as a mixup tool. However, the reward here is often quite low, especially against players who know what they are doing and sometimes punish you for the gaps in the strings. In the corner, however, you can hit opponents with Jinrai kicks several times in one combo.
Part of this story

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